MDTTC Camp
Yesterday's focus was on forehand looping. We didn't have most of the beginners do this, though a couple of them badly wanted to and so I taught them the shot. Normally you give players at least a few weeks at least of regular forehand and backhand drives before introducing them to looping. The six-year-old I blogged about yesterday who had a pretty good backhand loop (at least in multiball) had an even better forehand loop! Very smooth and rather consistent. However, he's not ready to do this effectively in a game yet - he still loses head-to-head to other beginners who don't have his techniques, but are a couple years older and are more consistent.
One of the important points that came up several times yesterday is the importance of rotating mostly in a circle when forehand looping. Imagine a rod going through your head; you should rotate around it. The left side (for righties) should pull back and around as much as the right side goes forward. This doesn't mean you never move your head and upper body (i.e. follow through sideways), but that's usually done to create power when rushed, especially when stepping around the backhand corner. By rotating mostly in a circle you stay balanced and immediately ready for the next shot - which is how top players can pull off a series of powerful loops in quick succession, while intermediate players often struggle to do two in a row.
The younger kids in this week's camp absolutely have gone bonkers over Froggy. All they want to do is put it on the table so they can try hitting it while I feed multiball. I'm starting half the sessions by saying various versions of, "If you work hard for the first hour, I'll bring out Froggy and you can take turns hurting the poor amphibian." It's good target practice, as long as they use good form when hitting.