February 17, 2011

The Professional Table Tennis Coaches Handbook

Interested in being a table tennis coach? Or just want to read about the subject?  Check out the Professional Table Tennis Coaches Handbook. I wrote this for USA Table Tennis a few years ago, and have periodically updated it since. It covers most aspects of coaching, including some key aspects that are rarely covered elsewhere, such as how much money you can make at coaching (quite a bit, surprisingly). I look at it as both an educational and recruitment tool.

I've made the argument for years that USATT should focus on recruiting and training coaches to be professional coaches and to set up and run junior programs. It's always boggled my mind that the most common response to this by many of those who run our sport is "There aren't enough students for all these coaches." Well, jeez! The whole point is that coaches need to learn to recruit new players, not focus on those who are already playing! It's not a zero sum game; it's a constantly expanding base of players, IF we focus on constantly expanding the base of players.

The chapter listing tells you much about the content:

Table of Contents

  1. The Profession of Coaching
  2. How Much Income Can You Make As a Table Tennis Coach?
  3. What Credentials Do You Need to Be a Table Tennis Coach?
  4. Getting a Facility, Tables and Other Equipment
  5. Start With a Plan
  6. Recruiting Students
  7. Setting Up and Teaching a Class
  8. Setting Up and Running a Junior Training Program
  9. Private Coaching
  10. Keeping Players Interested
  11. Drills Library
  12. Sample Flyers
  13. Helpful Links & Resources

The Takeover Tour Commercial

February 16, 2011

Teaching table tennis to a tennis player

I've always found it interesting, even fascinating, to coach table tennis to a tennis player. I've had many tennis players as students over the years. I also play tennis at a 4.0 level (that's like 1800 in table tennis), but with an extremely lopsided forehand-oriented game. But that's true of most table tennis players - the first time we play tennis, we have nice forehands, but find the backhand somewhat awkward.

Yesterday I coached a 6'5" former 5.5 (that's like 2100-2200) tennis player. He'd never had lessons before, and had only been a "basement" player. He very quickly picked up the forehand, and after five minutes, was pounding forehands. He also quickly picked up on the backhand, but did so in a very backhand stance (like tennis), and basically played an aggressive blocking backhand from a bit off the table. Near the end of the session we did a drill where I looped my forehand rather aggressively to his backhand, and though it was the first time he'd ever done this, he was able to block them back very consistently, though he took the ball a couple steps off the table rather than off the bounce, as you are "supposed" to do when blocking. But the blocks were surprisingly effective, as he kept them rather low. (It did leave him open on the wide forehand, and I don't think he has a counterloop yet!)

Because of his tennis skills, he quickly picked up just about every aspect, could even loop backspin after a few tries. He had great difficulty in reading my serves, but without any coaching, quickly figured out how to push my backspin serve back, i.e. did a tennis "slice." He also learned to serve with backspin pretty quickly, though he wasn't able to get a good sidespin. A few times when I went to his forehand, he did a highly professional-looking running forehand.

February 15, 2011

How many hits in a minute?

Can you do 173? If a 12-year-old from Japan can, why can't you? You really should watch this video - great counter-hitting, and a real example of concentration. (There's a short commercial at the start - sorry.)

I'm toying with trying this, but going backhand-to-backhand right off the bounce, perhaps with one of our local juniors, who have natural machinegun-like backhands. If you want to see how many you can do, here's a key hint: don't think as you hit, don't try to control the shots, just blank out the mind, just watch the ball, and let the strokes happen. After about 20 seconds, you'll start sweating--mentally, if not physically. After 40 seconds, your eyes will glaze over.

Arrested at a Table Tennis Camp?

Here's an article about a fugitive who was caught because of his table tennis addiction. They picked him up when he went to a table tennis camp in Delhi! Inspired by this, the Maryland Table Tennis Center (my club) will now operate as a sting for the police, attracting table tennis criminals from all over the world. (Note to the criminal table tennis underground: I'm just kidding, feel free to come to our camps. We will teach you to kill. Maybe even loop kill.)

So . . . how bad did you play?

[This is from an article I wrote a while back.]
"How’d you play?"
"Bad!"
"How bad?"
"So bad that--"

February 14, 2011

Ma Long and MDTTC Juniors

Let's start with the big news. Many of you know of China's Ma Long, currently world #4 but #1 in the world for nine months last year? Well, Ma Long was at the Maryland Table Tennis Center last night, as a guest of Cheng Yinghua. I played a challenge match - and beat him, 3-0! We're not talking hardbat or sandpaper - we played with regular rackets.

Okay, it was Ma Long's 9-year-old namesake, a student of Cheng's. But it was fun to beat him!

February 11, 2011

Practice everything, but focus on strengths and weaknesses

One thing I found important when practicing or coaching became almost a mantra for me. The mantra was, "Practice everything, but focus on strengths and weaknesses." The idea was to develop overpowering strengths that you can dominate with, while getting rid of any weaknesses.

Some players tend to focus on their weaknesses, often getting so overly critical that it's all they think about. They forget that matches are usually won by a player dominating on something. You can't do that unless you develop something to dominate with, and then develop your game around it. In particular, focus on developing both that strength and the shots that set it up, especially serve & receive.

At the other extreme are players who get into the habit of doing the same drills all the time, session after session, and so they get good at the things they are used to practicing, but never get around to fixing the problems in their games. I once saw a player with a great forehand counterloop lose a match because he couldn't block on his backhand side. Later he had to play the same player again. How did he warm up for the match? Rather than have someone loop to his backhand, he spent about fifteen minutes forehand counterlooping with someone, then went out and lost again because he again kept missing backhand loops. Then, at practice the next day, he spent half the session counterlooping again, and never got around to working on that backhand block.

How To Block Out Distractions While Playing Dirty Dozen At Spin New York

February 10, 2011

Some Penhold Fun Today

First we have the serve of China's Wang Hao's serve in slow motion. He was #1 in the world most of 2008-2009, and is currently #2. Notice the last-second sudden motion, where he can contact the ball with the racket going either way? This is no different than how a shakehander would do this serve. Also note a few back-of-the-racket serves.

Now we move back in time to China's Zhang Xielin aka Chang Shih-lin aka "The Magic Chopper" vs Hiroshi Takahashi of Japan in the 1965 World Men's Team Final in Ljubljana, Yugoslavia. This is not something you see every day - a world-class penhold chopper! I've been told he devastated the Europeans, but lost to the Asians, who were more used to choppers and better able to adjust to his sometimes-sidespin chops. (Takahashi won this match, but China wins the final, 5-2.)

Have You Practiced Your Serves or Shadow-Practiced Your Strokes and Footwork Today?

If not, why not?

USATT Club Committee

February 9, 2011

Table Tennis is Good for the Brain

So says Dr. Wendy Suzuki on this news segment from ABC News. Includes play at the NY Spin Club, short interviews with actress Susan Sarandon and NY cadet Alex Lipan (U.S. #6 under 12, #1 in NY), and cameos by top player Tahl Leibovitz and NY Times puzzlemaster Will Shortz. As noted in a previous blog, this keeps popping up.

Justin Bieber Playing Table Tennis

Yes . . . we have video of Justin Bieber playing table tennis, care of Table Tennis Nation!!! Now all is well and the world can continue about its business. Anyone know how to get a plain photo out of the video that I can add to the Celebrities Playing Table Tennis page, other than using a camera to take a picture of the video on my computer screen? (NOTE - Greg Masculiano took care of this for me. Thanks Greg!)

Here's the direct link on Youtube, care of Aaron Avery.

Favorite Playing Shirt

February 8, 2011

What Is Your Game?

I've always said that coaching is a partnership, and that the top expert on a player's game shouldn't be the coach; it should be the player himself. One of the jobs of a coach is to encourage the player to become such an expert. If a player can't write a book about his game, it means either he doesn't know his game, or he doesn't have a game. A beginner doesn't yet have a game, but once you've reached the intermediate stage, you do. So . . . what's your game? (Just a summary of the "book.")

Me? I'm an all-around player with a strong and varied serve & attack with forehand loops and smashes, but little backhand attack. Once past the serve & attack stage, I'm primarily a steady player who mostly blocks and counters on the backhand, and blocks, counters, loops, or smashes on the forehand. When in trouble, I chop or lob.  On the receive, I tend to topspin most serves back with flips off short balls, and forehand loops and backhand drives off deep serves. My strongest shots are my serve, forehand smash, steady forehand loop off backspin, steady backhand counter, and (surprisingly) forehand block against loops. My weakest shots are my backhand attack, tendency to play too soft in rallies, and (in recent years) my forehand counterloop, alas.

What's the Fastest Growing Sport in America?

Sandpaper Table Tennis??? There are now FOUR (4!!!) sandpaper table tennis associations in the U.S.:

Strengths and Weaknesses of the Four Major Serves

By Larry Hodges

First, it's important to understand the concept that it's generally easier for a receiver to handle a sidespin serve that breaks into him then one that breaks away. There are two main reasons for this. Let's imagine a sidespin serve to the forehand that breaks away from you.

  1. When you hit the ball, it's going to jump to the left. (Lefthanders reverse everything.) To counteract that, you have to aim right. But when reaching for a ball, it's more natural to get outside the ball and aim left than trying to get inside the ball and aim right. Get a racket and experiment, and you'll see this. This is true on both the forehand and backhand side, though probably more so on the forehand side.  
  2. As the ball breaks away from you, a player tends to reach for the ball. But as he does so, his racket naturally drops lower as it goes after the ball, which is spinning away and down. Plus, if you are looping the serve, you lower the racket anyway, and so when you reach for the ball, you lower it further. The result is the racket is lower than it should be, and so you lift the ball off the end.

To counteract both these problems, focus on stepping toward the ball instead of reaching, and keeping the racket relatively high, even when looping. You also might find it easier to go down the line (to a right-hander's backhand). When you go crosscourt against this sidespin, you have to overpower the spin - it's sort of like looping against a backspin. If you go down the line, you are no longer fighting the sidespin as you now are going across it. If you do go crosscourt, you have to use a bit more power to overcome the spin when looping.

A second concept to understand is that you should attack spinny sidespin serves, and any serve that goes long. This doesn't mean you have to rip them, but you need to be aggressive. If you return a sidespin serve passively, the spin will take on your racket much more than if you attack it, and will generally both pop up and to the side. Against a long serve, if you don't attack, the opponent has all day to set up their attack, so you must be aggressive. (Obviously, choppers and some blockers can get away with more passive returns, but it's a disadvantage, and even if they push or chop the serve, they should do so aggressively - deep and with heavy backspin.)

A third concept to understand is that receive is all about placement and consistency. See the Tip of the Week from Jan. 24, 2011, "When Receiving, Emphasize Placement & Consistency."

A fourth concept is that with all serves, you can do spin/no-spin combinations. Most popular are backspin/no-spin serves, where you use the same motion and either serve backspin (or side-backspin), or no-spin. You get the no-spin by using a regular spin motion, but contact the ball near the handle, which isn't moving very fast at contact.

Now let's look at the actual major serves. At tournaments, at nearly all levels right up to world class, there are four service motions that dominate. They are the forehand pendulum, the reverse forehand pendulum, the forehand tomahawk, and the backhand sidespin.There are other service motions, but these four serves cover the overwhelming majority of what you'll face in serious matches. (We're going to focus here on spin serves, not fast serves.)  Let's examine these four serves. (Descriptions are for right-handers; left-handers reverse.)

Forehand Pendulum

Description: You do this serve with the racket tip down, moving from right to left. The sidespin breaks away from the receiver's backhand as the ball breaks left to right. This is by far the most popular serve in the world. One reason for this is that it was the easiest serve to hide contact from the receiver, before that became illegal a few years back, and so there are still generations of players who learned that serve for that reason. Another is that it is the easiest to do right-to-left sidespin (so the ball breaks to the right). You can do left-to-right sidespin (that breaks left) with any of the other three "major" serves, and so those who favor that sidespin are split among those three.

Variations: Many players do this with a high toss. The higher toss means the ball is traveling faster when you contact it, allowing more spin. The disadvantage of a high-toss is it is harder to control. Also, with a lower toss, the ball is traveling more slowly at contact, allowing you more motion at the last second for deception. Also, as noted below, you can use this motion and at the last second switch and do a reverse forehand pendulum serve.

Advantages: Because the spin breaks away from receiver's backhand, it's awkward to receive with the backhand. It is especially difficult to attack down the line with the backhand (except at the advanced levels), and so the server can almost give up that line, since most returns will be to the backhand or middle of the table. This is a great serve for those who wish to serve and forehand loop, especially if you like to loop forehands from the backhand side. (This allows you to be in forehand position for the next shot as well.)

You can easily create the full range of spins with this serve, from pure backspin, side-backspin, sidespin, side-topspin, and topspin. It's also easy to do backspin and no-spin combinations.

Another advantage of this serve is you can set up for this serve, and at the last second do a reverse forehand pendulum serve instead. 

This serve, when done long, is often done with more "corkscrewspin" than sidespin, with the axis of spin pointing toward the opponent, which is what causes the big jump when it bounces on the table. A pure sidespin has an axis that's up and down. (Topspin and backspin serves have an axis that's left to right.) However, when you serve a pure sidespin, after it bounces on the table twice, the axis changes some and the ball tends to have some corkscrewspin, giving the big break. This tends to be especially true of the forehand pendulum and forehand tomahawk serves, with opposite spins.

Disadvantages: There are two main weaknesses of the serve. First, this type of sidespin is easier to loop with the forehand, and so it might risky serving to the forehand side, or long to the backhand if the receiver can step around and loop a forehand. Second, because it's the most popular serve in the world, everyone is used to it.

How to Return: Ideally, loop it with the forehand. Alas, you can't do that if the serve is short, or if it's to the wide backhand and you don't have super-fast feet.

With the backhand, you need to attack it if it's long, usually with a backhand loop, but a backhand drive will do. Remember the problem of lifting too much when reaching for the ball! So don't drop your racket too much except against heavy underspin. If you can attack this serve down the line, you'll mess up many servers. If you find that difficult, then at least return it deep and very wide to the backhand. And remember to hide your placement until the last second, especially against the many forehand loopers who use this serve. Don't let them know where your return is going or they'll have little trouble using their forehand. They may get their forehand on any of your returns, but they'll make more mistakes and weaker loops if they don't know where you're going, and so have to rush at the last second.

In theory, it should be easier to loop this serve down the line with the backhand. When you go crosscourt against this sidespin, you have to overpower the spin - it's sort of like looping against a backspin. If you go down the line, you are no longer fighting the sidespin as you now are going across it. If you do go crosscourt, you have to use a bit more power to overcome the spin. However, in practice, because of the more limited hitting zone on the backhand side, most players find going down the line more difficult.

Forehand Reverse Pendulum

Description: This is the same as the forehand pendulum serve, except now contact is left to right, and the spin breaks into a receiver's backhand as it curves to the left. This serve isn't seen as often until the advanced intermediate level.

Variations: You can use this motion and at the last second switch and do a regular forehand pendulum serve. It's also often done with a high toss, just as with the regular forehand pendulum serve.

Advantages: It's a great variation from the regular forehand pendulum serve, and so many advanced players do both. Since it's seen less often, players often have more trouble with this serve, especially as they first reach the advanced levels, since they haven't spent years facing the serve as most players do against the regular pendulum serve.

The serve is especially effective short to the forehand, since you can create tremendous sidespin that breaks away from the receiver. There's often a last-second lunge as the receiver reaches for the ball, leading to many mistakes. When done short to the forehand, some players have great difficulty in taking this serve down the line, and so you can serve and expect a return to the forehand over and over.

The serve can also be highly effective done fast to the backhand since many players simply aren't used to that spin into the backhand, especially from what looks at first like a regular forehand pendulum serve.

It's also easy to do backspin and no-spin combinations.

Disadvantages: Because it breaks into a receiver's backhand, once they get used to it, it's generally easier for them to attack it, especially with a backhand loop. It's also generally tougher to serve heavy underspin with this serve. The service motion can be awkward when you are first learning the serve, and many players tend to serve with less than maximum spin as they find it hard to control otherwise. However, at the higher levels, this serve is done with great spin and full variation.

Since pendulum serves are mostly used by forehand attackers, they are done out of the backhand corner. So you have less angle into the forehand with this serve, and so it's trickier doing it so that really breaks away from the receiver. You can experiment by serving it more from the middle or even from the forehand side, but it's often more effective to simply do a tomahawk serve from there. (See below.)

How to Return: You should be able to attack this serve more easily with the backhand, if you read the spin properly. Since the spin will tend to put your return toward the server's forehand side, you need to aim to the backhand side more. Many servers expect a return to the forehand or at most middle backhand with this serve, so a return to the wide backhand can mess them up.

Backhand Sidespin

Description: Just as the name says, it's a backhand serve with the racket going from left to right. (Despite the name, the serve can be done with pure backspin or - less frequently - pure topspin. The racket still goes from left to right, but you contact it very early or very late in the motion, before or after it is moving sideways.) This is the same spin as a reverse forehand pendulum serve. It's the second most common serve used, especially at the beginning and intermediate levels.

Variations: You can also do a reverse backhand serve, as the great Chinese player Kong Linghui used to do, but many players find this tricky, and so it's not done often. It's a pity as having a regular backhand sidespin serve and a reverse version is a great one-two combo for those who master it.

Advantages: Like the forehand pendulum serve, you can easily create the full range of spins with this serve, from pure backspin, side-backspin, sidespin, side-topspin, and topspin. It's also easy to do backspin and no-spin combinations. (You do the no-spin version by using a regular spin motion, but contact the ball near the base of the blade, which isn't moving very fast at contact.)

Like with the reverse pendulum serve, this serve is especially effective short to the forehand, since the spin breaks away from the receiver. There's often a last-second lunge as the receiver reaches for the ball, leading to many mistakes. When done short to the forehand, some players have great difficulty in taking this serve down the line, and so you can serve and expect a return to the forehand over and over.

This serve is often the easiest to control, allowing you to serve lower more easily than with other serves. A key to this is to minimize the toss to as close to six inches as possible.

It's also easy to do backspin and no-spin combinations.

Disadvantages: Because it's such a common serve, many players are used to it. Since so few master a reverse backhand serve, the sidepin is always the same. It's tricky doing a fast and deep serve with this motion, taking away a major variation.

Since you do the serve with a backhand stance, it leaves you in a backhand position, so it can be harder to follow with a forehand.

How to Return: You should be able to attack this serve more easily with the backhand, if you read the spin properly. Since the spin will tend to put your return toward the server's forehand side, you need to aim to the backhand side more. Many servers expect a return to the forehand or at most middle backhand with this serve, so a return to the wide backhand can mess them up. (Note that his is the same as returning a reverse forehand pendulum serve.)

Forehand Tomahawk

Description: Done with the forehand, tip up, with a right-to-left motion, creating a spin that breaks to the left.

Variations: You can also do a reverse tomahawk serve, but many players find this tricky, and so it's not done often. It's a pity as having a tomahawk serve and a reverse version is a great one-two combo for those who master it.

Unlike the other major serves, this serve is often done from the forehand side as well as from the backhand side.

Advantages: More than most serves, this serve is done with the intent of winning a point outright on the serve alone. A lot of players, especially at the intermediate level, use this serve from the forehand side into the receiver's wide forehand, causing mayhem as the ball breaks away and the receiver messes up. Done from the forehand side, the motion allows maximum angle that really breaks into the receiver's wide forehand.

Done from the backhand, it's similar to a backhand serve. It's most effective short to the forehand, but a deep one to the backhand can also cause some players difficulty.

This serve, when done long, is often done with more "corkscrewspin" than sidespin, with the axis of spin pointing toward the opponent, which is what causes the big jump when it bounces on the table. A pure sidespin has an axis that's up and down. However, when you serve a pure sidespin, after it bounces on the table twice, the axis changes some and the ball tends to have some corkscrewspin. This tends to be especially true of the forehand pendulum and forehand tomahawk serves, with opposite spins.

Disadvantages: Starting at the advanced intermediate level, players can loop this serve consistently if it's deep to the forehand. It still might be a good surprise variation, but only if used occasionally.  Against stronger opponents, the serve becomes effective only if done short.

It's a bit harder to get the full range of spins with this serve, and many players find it difficult to serve a truly heavy underspin with this serve. So while the serve creates havoc by going long to the forehand to many intermediate players, against more advanced players the long serve is looped, and the short serve doesn't have as much variety as a simple backhand serve. So this serve is used less and less as you reach the higher levels. But it's still a great variation to throw at many opponents for a few free points.

How to Return: If the serve is short, it's pretty much the same as returning a reverse pendulum or backhand serve. The main difference is it's more often done from the forehand side short to your forehand. This means you can return down the line to take out the opponent's forehand.

The most common difficulty with this serve is how to return it when it's done so it breaks wide and deep into the forehand side. I covered this at the start with the first concept covered, but since this is such a huge problem for so many players returning this serve, I'm going to repeat it here, word for word

To counteract both these problems [ball jumping to the left when it contacts your racket, and the ball curving away from you], focus on stepping toward the ball instead of reaching, and keeping the racket relatively high, even when looping.

You might also find it easier to go down the line (to a right-hander's backhand). When you go crosscourt against this sidespin, you have to overpower the spin - it's sort of like looping against a backspin. If you go down the line, you are no longer fighting the sidespin as you now are going across it. If you do go crosscourt, you have to use a bit more power to overcome the spin.

Learn to Do These Serves

Mark also wrote, "I know the standard answer is 'Go learn how to do the serve and then you will understand how to deal with it.'  That is not going to work for me because at the rate it is taking me to learn one serve I will be dead and buried before I come close to understanding the many variations out there."

Alas, it is true that one of the best ways to learn to return a serve is to learn the serve itself, both so you understand what it does, and because you'll then see how others return the serve against you. I strongly recommend players learn the basics of all these serves. You might not use them in tournaments, but you'll learn a lot about dealing with these serves in the process. Once you've learned one good spin serve, the others are easier to learn since you've already mastered the hard part - putting spin on the ball. Plus, you might end up developing a new tournament serve!

Closing Out a Match

By Larry Hodges

What type of serves should a player use to close out a close match?

Before we get to the serve itself, let's look at the mental aspect. A good serve probably won't help you if you are a nervous wreck. (Not unless you can get an outright miss or a ball so easy even a nervous wreck can't miss.) So first thing to do is learn to play relaxed at the end of a close match. That's sports psychology, which is outside the scope of this article.

As to the serves themselves, you have two basic choices. Should you go for a serve where you're pretty sure you'll get a ball you can attack, or get into the type of rally you want to get into? Or do you want to go for a "surprise" serve, and perhaps get an easy point? Let's look at surprise serves first.

The advantage of a surprise serve is it's basically a free point. It's supposed to force an outright miss or an easy pop-up. The down side is that surprise serves are generally all or nothing - either you get the easy point, or the opponent takes the initiative off it, usually attacking it. For example, a fast, deep serve can often force a miss, but it can also be looped. A short side-topspin serve can be popped up, but it can also be flipped aggressively.

There is a place for surprise serves, and you are handicapping yourself if you don't use them. But use them sparingly; overuse allows an opponent to get used to them. At the higher levels, surprise serves become less and less effective as stronger opponents are less often "surprised."

So what about your other serves? A major task for you during a match is to find out what serves you can use effectively against the opponent. If you like to loop pushes, and your opponent pushes your backspin serves long, then at the end, when it's close, guess what? Serve backspin and loop! If you like to serve and hit, perhaps serve topspin or sidespin. Others like to serve short, low no-spin serves, which are surprisingly difficult to flip or push effectively. Everyone's different; find out what serves work for you in general, and what serves work in the match you are playing. Develop confidence in following up these serves, and soon you'll not only be closing out those close matches, but you'll be winning easily where before you had close matches.

So closing out a match is a combination of sports psychology (playing relaxed and loose at the end) and knowing what tactics to use and having confidence in those tactics.